Vibe coding
Vibe coding
We build tools that solve actual problems. No frameworks, no methodology—just code that works for our projects. Each tool addresses something we needed, tested on real client work.
- VBG AI Chat — Floating chat widget for client sites
- VBG Infinite Scroll — IntersectionObserver loading with proper Uncode integration
- VBG Floating Message Blobs — Context-aware popup system
- VBG Time — World clock shortcode, inherits theme styles
- VBG Rollover Image — Background image hover effects
- VBG Image Scrubber — Mouse-controlled image sequences
- VBG Scroll Progress Bar — Minimal page progress indicator
- VBG Dither — Single-file image processing tool
- VBG Writer — Article composition interface
How Vibe Coding Design Shapes Our Development Decisions
Logo design process — where visual instinct startsDon’t miss the next essay. Signup for our newsletter
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Sometimes we all need a little push
Need a little push before you can finally commit to a branding project? We've heard that hesitation hundreds of times — and it rarely has anything to do with budget. After 20 years and 81 logos, we've learned that the thing holding most businesses back isn't readiness. It's the wrong idea of what readiness looks like. Sometimes all it takes is someone telling you: you're closer than you think.
Are we artists or designers?
Artists vs designers — it's a question we've been asked at every client meeting, award jury, and late-night studio argument since 2004. The honest answer is neither, or both, depending on what the brief demands. What we've learned after 81 logos and 80+ awarded projects is that the real distinction isn't about medium or ego — it's about intent and accountability.
Team 2 team
Team to team design is how we've always worked — not because it sounds progressive, but because the other way produces worse outcomes. When your strategist sits across from ours, decisions happen in minutes instead of weeks. That direct team to team design dynamic is what most studios promise and few actually practice.
Pitch
Design pitch process is where most projects are quietly won or lost — long before any visual work begins. We've spent twenty years watching good briefs collapse under vague expectations, misaligned goals, and the false assumption that both sides are speaking the same language. Getting the design pitch process right isn't a formality; it's the actual work.
Passion
Passion in design gets misquoted constantly — treated as fuel when it's closer to weather. We've spent twenty years watching it ignite projects and abandon them halfway through. What keeps work honest isn't feeling, it's the decision to continue when passion has already left the room. That gap between passion in design and actual commitment is where studios either build something or quietly repeat themselves.
We use craft in every project. Not as decoration. Not as nostalgia. As a way of thinking.
Craft in design thinking is how we structure every decision we make — not what it looks like at the end, but how the problem gets interrogated from the start. We've been working this way since 2004. Craft in design thinking means slowing down where other studios speed up, and knowing exactly why.
Good design is for good clients
Good design and good clients arrive together — one rarely exists without the other. After two decades and 128 projects in Ljubljana, we've stopped pretending otherwise. The work only reaches its potential when the relationship is built on honesty, mutual respect, and a shared willingness to sit with the hard decisions.
What is a good design
Good design principles are easier to list than to apply — and most lists get it wrong. We've spent twenty years testing what actually holds under pressure: across 81 logos, 128 projects, and judging rooms where good design either survives scrutiny or quietly doesn't. What makes design work isn't a checklist. It's a set of decisions that age well, communicate without effort, and resist the urge to explain themselves.