Made with AI Is the New Made in China
Twenty years ago, “Made in China” meant cheap, disposable, unsustainable, and low quality. Today, China is actively changing that perception, but the label still lingers in people’s minds.
Made with AI design is the new “Made in China” — and we mean that as a warning, not a trend report. We’ve spent twenty years watching what happens when cost becomes the only design criteria. The results are always the same: disposable work, eroded brand identity, and a market that eventually has to pay twice.
The same thing could happen with AI.
A lack of knowledge about how to use it, and a lack of judgment about what is good or bad, will quickly turn “Made with AI” into a stigma as well.
AI produces mountains of garbage—but so do humans. And AI is, in many ways, learning from us.
Nobody asks whether a movie was edited with Premiere, whether a book was written in Word, or whether a logo was designed in Illustrator. The tool disappears. The work remains.
This says more about people than it does about the technology. Because AI doesn’t replace taste. It exposes the lack of it.
Eager to know—will the label stay?
What Made with AI Design Gets Wrong About Brand Identity
What brand identity actually requiresDon’t miss the next essay. Signup for our newsletter
⸻ Newsletter signup
I take it personally
Personal investment in branding is not a policy we adopted — it's the only way we know how to work. Every project that has left this studio since 2004 carries some part of us in it, for better or worse. That personal investment in branding is what separates a mark that lasts from one that simply gets approved.
Why Making by Hand Still Matters in the Age of AI
Making by hand isn't a romantic habit we've held onto — it's the part of our process where the actual decisions happen. Before any screen gets involved, we draw, we cut, we test with our fingers. That physical resistance is where making by hand produces something AI can't replicate: a choice made under uncertainty, not optimised from existing data.
How to Rebrand Without Losing Your Audience
Rebranding without losing your audience is less about design decisions and more about sequencing them. Every rebrand we've led starts with the same question: what does your audience actually recognise you by — and is that the thing you're planning to change? Getting that wrong is how you rebrand without losing your audience on paper, but quietly lose them anyway.
The Worst Kind of Project
Unrealized design projects are, without question, the worst thing that happens to a studio. Not the difficult client. Not the impossible brief. The work you believed in completely — refined, presented, defended — that simply never saw the light. We've built 81 logos and collected over 80 awards, and still, it's the unrealized design projects that occupy the most space in the room.
Every Comment Can Be Positive – How to Give Constructive Feedback to Designers
Constructive feedback for designers is one of the most underestimated skills in any creative collaboration. Get it wrong and you stall the work; get it right and the next version is better than anything you would have briefed. We've been on the receiving end of both kinds — and after 81 logos and 128 projects, we've learned to tell the difference.
Pitch
Design pitch process is where most projects are quietly won or lost — long before any visual work begins. We've spent twenty years watching good briefs collapse under vague expectations, misaligned goals, and the false assumption that both sides are speaking the same language. Getting the design pitch process right isn't a formality; it's the actual work.
To all the misfits who jumped to freelancing
Freelance designer struggles don't announce themselves. One month you're euphoric about escaping the agency; six months later you're chasing an invoice at midnight and questioning every career decision you've ever made. We've seen this arc enough times — from our studio in Ljubljana, across two decades of watching good designers disappear into bad freelance situations — to say something honest about it.
Discipline vs. Talent in Design
Discipline vs talent in design is a question we stopped debating around our tenth year of practice. Not because talent is irrelevant — it isn't — but because discipline is the only thing that shows up on deadline, survives a difficult client, and compounds across twenty years of work. We've built 81 logos and earned over 80 awards on that premise, and the evidence keeps arriving.