Redesign
Brand redesign is one of the most misused terms in the industry. Studios pitch full rebuilds when a type adjustment would do; clients request “a refresh” when the underlying system is broken beyond repair. We’ve worked through both scenarios enough times to know the difference isn’t aesthetic — it’s structural, and getting it wrong is expensive.
Redesigning is one of the hardest design jobs you can think of. Incorporating the legacy of the existing brand is a demanding job where only years of experience can help you solve it.
Even strategically, this is hard for both sides. We all quickly see where the problem is, but choosing the right path is hard, and we can’t do this again. All brands should be built to last; the aim is long-term, and the wish is forever. It sounds like an impossible mission, but this is what a good decision does.
The reasons why we need a redesign are:
– an old brand that is hard to adapt to new media
– new product direction
– new company vision
– shift in the audience, new markets
– old marketing
– the competition is way ahead
-…
Most of the time, they are not all above; in this case, we are considering a brand refresh rather than redesigning it. We can decide together, and if it helps, ask yourself these questions and compare them to where you stand now:
– Vision: what do you want to create?
– Purpose: why do you want to create?
– Values: Who are you?
– Mission: how can you create the future?
What Brand Redesign Actually Requires (vs. What a Refresh Can Fix)
What a logo system looks like before any redesign beginsDon’t miss the next essay. Signup for our newsletter
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Team 2 team
Team to team design is how we've always worked — not because it sounds progressive, but because the other way produces worse outcomes. When your strategist sits across from ours, decisions happen in minutes instead of weeks. That direct team to team design dynamic is what most studios promise and few actually practice.
Sometimes we all need a little push
Need a little push before you can finally commit to a branding project? We've heard that hesitation hundreds of times — and it rarely has anything to do with budget. After 20 years and 81 logos, we've learned that the thing holding most businesses back isn't readiness. It's the wrong idea of what readiness looks like. Sometimes all it takes is someone telling you: you're closer than you think.
First You Learn Than You Earn
Designer learning process isn't a phase — it's the foundation everything else is built on. We spent years in Ljubljana studios understanding materials, systems, and failure before a single award or client brief justified the time. The designer learning process, done honestly, is what separates work that holds from work that merely sells.
12 Proverbs
Design wisdom proverbs don't come from books. They come from the gap between what a client asked for and what they actually needed — a gap we've been navigating since 2004. These twelve distillations aren't motivational. They're diagnostic, drawn from real projects where design wisdom proverbs were the only honest way to say what went wrong, or right.
Work For Free
Designers work for free more often than the industry admits — and we've done it ourselves, deliberately, with criteria. The question isn't whether it devalues your work. The question is whether you set the terms or someone else did. We've spent two decades deciding which projects earn our time without a brief, a budget, or a contract.
Do What You Don’t Know
Do what you don't know — this is the only instruction we've ever given ourselves that consistently produced something worth keeping. Doing what you know is maintenance; it sharpens the tool but never changes the hand that holds it. We've built 25 years of work, 128 projects, and every award worth mentioning by leaning into the thing we hadn't yet figured out how to do.
You thought it would hold.
Brand consistency breakdown rarely announces itself. It arrives as a slightly wrong typeface, a colour that's close but not right, a logo scaled by someone who didn't know why the padding existed. We've spent two decades watching brands we built with precision quietly come apart — not through malice, but through the ordinary entropy of handoff.
The highest award for a designer: finished work, payment, and client bragging
Designer success metrics are rarely what the industry tells you they are. We've delivered 128 projects across two decades, and the measure that holds is deceptively simple: the work is out in the world, the payment landed, and the client is doing your marketing for you. Those three moments, in sequence, define whether a project actually succeeded.